Shard farming in Star Wars Galaxy of Heroes is Energy expensive, credits become more scarce as levels increase, and gear crafting consumes many resources. It’s important for us to determine how much each effort effects a character and try to decide how best to utilize our time and resources.
How Does Gear Effect a Heroes Stats?
We know Star Levels and Training symbiotically influence a Hero’s Stats, now we will take a look at how much gear effects a character’s performance in comparison. Let’s use Boba Fett in this example. At the time this was written, we know Boba Fett has a Strength gain of 4.7, Agility gain of 5.4, and Intelligence gain of 3.4 per level as a 5 Star character. Let’s assume by Level 60 you focused on Boba Fett and promoted him to 5*, Leveled to 60, and finished gearing all his Level VII slots. What we’ll do is compare the 5* level 60 geared Boba to that with no gear and determine how much of an impact gear actually provides to his performance. The stats bolded are only increased by gear and not level or stars.
|Gain from Gear|
Boba is an Agility attacker and his Special Abilities focus on Physical attacks. Therefore, his assigned gear progression path adds items that primarily increase Physical Damage, Physical Critical Rating, and stacks on the AGI which increases his Physical Damage and Physical Critical Rating even more. Compared to Boba without gear, both stats are up over 100%.
Gear also plays a huge role in building up a character’s Armor (170%) and Resistance (223%) with direct increases to those stats. This is due to the minimal gain (0.14, 0.07, 0.1) provided to these defensive stats by STR, AGI, and INT. Boba’s Health also had a substantial increase of 65%. If you want your Heroes to be able to take a hit and not get wiped out by one Area of Effect ability, gear progression is a necessity.
Speed, Armor Penetration, Potency, and Tenacity finally increased from their base values. Stars and Leveling do not effect these stats. Speed is likely the most important upgrade out of this group as it determines who fires the first shot and how quickly the Turn Meter refills. In Boba’s case, the Special Damage and Special Critical Rating don’t really matter with his current abilities.
To sum it all up…Gear increases a character’s performance more than Leveling & Stars.