Jedi Consular

Jedi Consular

Light Side

Classes: Jedi, Healer

Description: Jedi support character with party healing and self healing.

Synergies: , , , , , , ,

How to Acquire and Promote: Data Cards, Light Side 1-B, Dark Side 1-D, Dark Side 3-C, Holotable Battle 3-A, Holotable Battle 6-E

General Consensus Review: Please discuss Jedi Consular in the comments below and let’s come to a consensus on this character’s performance in Star Wars Galaxy of Heroes.

Character Abilities

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Saber Strike – Deal Physical damage to target enemy with a 25% chance to reduce all cooldowns by 1 on use.
Level 7
Jedi Healing – Each ally recovers Health equal to 40% of Jedi Consular’s Max health with a 25% chance to gain 25% Turn Meter on use.

Level 7
Attack as Defense – Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 25% chance to ignore the target's armor.
Ability Upgrades:
LvL 2: +5% Damage
LvL 3: Add 25% chance to reduce all cooldowns by 1 on use
LvL 4: +5% Damage
LvL 5: +15% Damage
LvL 6: +5% Damage
LvL 7: +5% Damage
LvL 8: +25% Bonus Effect Chance
Cooldown: 5
Ability Upgrades:
LvL 2: +5% Heal
LvL 3: -1 Cooldown
LvL 4: Add 25% chance to gain 25% Turn Meter on use
LvL 5: +5% Heal
LvL 6: -1 Cooldown
LvL 7: +5% Heal
LvL 8: +25% Bonus Effect Chance

Cooldown: 3
Ability Upgrades:
LvL 2: +5% Damage
LvL 3: +5% Heal
LvL 4: +5% Damage
LvL 5: This attack has a 25% Chance to ignore target's armor
LvL 6: +5% Heal
LvL 7: +5% Damage
LvL 8: +25% Bonus Effect Chance

Jedi Consular Stat Increase per Level

The Stars increase the STR, AGI, and INT gains per Level of Training which effects many stats of a character. Please Submit info to help us determine this for Jedi Consular.

Stars 1* 2* 3* 4* 5* 6* 7*
Strength 2.2 2.9  3.7 4.4 5.2 5.9
Agility 2.0 2.7  3.4 4.1 4.8 5.5
Intelligence 2.3 3.1  3.8 4.6 5.4 6.2

Jedi Consular 7* Cap Stats & Gear

The balancing efforts are always evolving and so may these stats as patches are issued. Compare Cap stats with other heroes.

STR
AGI
INT
Health
Speed
73271886214559119

B-Dam
S-Dam
S-Dam2
A-Dam
Phy CR
Spec CR
3802382142960

Crit Dam
Armor
Armor Pen
Dodge
Resist
150%188320135

Resist Pen
Deflect Rat
Potency
Tenacity
HP Steal
320%35%43%5%

Jedi Consular 7* Max Stats & Gear

These are the predicted Max Stats of the Level 90 End Game for long term planning. Very much subject to change. Compare Max stats with other heroes.

STR
AGI
INT
Health
Speed
700690106414233119

B-Dam
S-Dam
S-Dam2
A-Dam
Phy CR
Spec CR
4538522041890

Crit Dam
Armor
Armor Pen
Dodge
Resist
150%18232155

Resist Pen
Deflect Rat
Potency
Tenacity
HP Steal
320%35%43%5%

Jedi Consular Base Stats

These are the base holo stats this character starts with once unlocked. Compare base stats with other heroes.

STR
AGI
INT
Health
Speed
16161844685

Phy Dam
Phy CR
Armor
Armor Pen
38630

Dodge
Spec Dam
Spec CR
Resist
04301

Resist Pen
Deflect Rat
Crit Dam
Potency
Tenacity
00150%015%

Jedi Consular Reviews & Ranking

This ranking is an opinionated assessment of a character’s performance and availability as compared to other heroes.

Overall
PvP
GW
Avail
83809570

Feel free to discuss and give your own opinion on Star Wars Galaxy of Heroes Jedi Consular in the comments below. If anything is incorrect and is different from the ingame character, please do us a favor and submit a character info update.

Average Hero Rating

33 Comments

  1. El jedi consular se llama urootar busquenlo

    0
  2. Better than the noobs would think he is. His attack as defense ability at lv8 is pretty solid. Still, you got better options for pvp. Completely solid pve char.

    5
  3. Useless pvp. Good healer with quigon leader in gal. war. Always a terrible hitter.

    2
  4. KobeHarbringer

    4 stars on GW because he can substitute Lumi on the initial fights.
    3 stars on PVE (until you find a better toon)
    0 stars for PVP

    4
  5. End of Jedi Consular

    Huge damage nerf since yesterday

    3
    • AGREE.

      He used to be very balanced-useful before, but now, with the protection shield limiting his lifebar, the “% of his health healed” is almost insulting your intelligence.

      Plus, his not-too-good-but-still-decent base attack has been directly nerfed? Oh, man. Don’t waste your time any more of your time in this toon, guys. Beyond level 60, he’s now pretty much USELESS for any kind of high-level gaming.

      0
  6. GW- 5* without a doubt. The quick refill time, especially when rushed by his basic, allows you to spam heal and not worry about timing or consequences. Can fit well into any team, but obviously benefits most when given a Jedi leader or a leader where class doesn’t affect synergies. A must have to grind through GW each day.

    PvP- next to useless after the early game. When you only go a few rounds, he doesn’t have enough time to heal more than once typically, so the quick cooldown is irrelevant. If you choose a healer, almost any other will do in his place. 2*

    PvE- critical in the early game, growing less critical as you level up. I’m level 67 and still use JC in some scenarios. If you are an early gamer, don’t put your time/energy into the other starters like you do JC.

    4
  7. Hate him so freakin much. My win spree was ended hardcore because of this guy. So, galaxy war gets harder the better pvp rank you are. And I want them points, right?

    I had to TRY to lose and stay in the mid 200 (losing on auto was harder than expected, 230 and couldn’t lose) and well…

    Recently this “oh he’s useless” dude has been killing me. Can take a hit, crit does surprizing damage, and now I’m struggling to stay in 200’s.

    As in I go to bed at 240 and wake up at 345, and 2 days later I’m back at 280. It’s infuriating how this “easy kill” drops one of mine and tanks my reply.

    4* because I’m petty. Otherwise, 5* for being a sleeper.

    4
  8. I’ve upgraded the Jedi’s Healing Ability to level six but he’s cool down still takes four turns… Is that a glitch others have had to deal with?

    0
  9. if you want to consistently win GW, JC is a must (5 stars is good, 6 stars is enough). Pair him with Lumi, Barris or other healer and plan your heals in GW to be staggered. I am on a 19/20 consecutive win streak in GW with him, and it’s all because he has a quick cool down on his heal ability. Not only do I win, but I rarely lose any of my top tier characters. Winning GW is the key to solving your credit crunch. 450K/day! Not useful in arena, though.

    5
  10. i forgot to mention his lack of debuffing

    3
  11. ok
    good starting character, but i dont find him very useful later in the game. He has little attack and heal and no synergies. He is by far the most overrated character in the game. his cool down may be small, but so is his heal

    3
  12. Real truth: He’s not bad for a starter character.

    His only real downfall is he’s very prone to healing debuff which can be applied by Anakin, Sid, etc.

    However, I like him as a character, but there’s nothing special or crazy about him. He’s just good overall.

    5
  13. he is user friendly.
    short cooldown time ok damage ok heal.
    nothing great but no weak point.
    in GW u must have him pair with Luminara.
    Lumi cooldown in 5 so he can be a hero. lol

    4
  14. Summary: Heals often, due to his cooldown reduction, shines with consistent party heal and self-heal with good damage.

    Pros:
    – His basic attack not only has a good damage, but also provides a chance for cooldown reduction, allowing him more often party heals
    – His special attack also provides very good damage due to it’s chance to ignore enemy’s armor, while providing him back a nice self heal
    – Well balanced toon, that gets much better when geared/leveled up
    – Has ok shards farming, and allow to do this earlier in the game

    Cons:
    – Health is just ok
    – His speed isn’t the best for PvP

    4
  15. Got him to 6* Gear lv 8. One word. Monster. Massive health and quick healing makes him a must have

    0
    • He has been the game changer in PVP as much as Said’s healing debuff. Healing every two turns? Take Sid and/or Kylo out and you’re off to the races as long as you have a Lumi or Barriss

      0
      • yep, but who cares about healing in arena anyway? ( on 60+ levels, or top 20?) this can’t change bad-luck fights ( crits & assists, many resurrects from daka & so on), and do nothing for already won battles ( the same, but for you), except keeping all you heroes alive.

        0
  16. I love this character. I have him almost to 5* and have no complaints. He is a very plain type but just good solid teammate

    4
  17. Attack for Cool down can make him surprisingly viable in a Phasma team. The bonus attacks and his own attacks regularly see him getting a heal every second turn, whim and Daka with Phasma (rapid healing and enemy stunning keeps my dudes upright pretty well) and let’s me pull my Lumi out of my main Phasma squad and put her and her vanilla base attack into my backup squad to make it far more survivable in GC.
    Could also work beautifully with Ima Gonna Die if you know your fighting AoE heavy enemies for all those counter attacks.

    0
  18. Take him to 3* g6 and all level 4 moves before giving up on him. Seriously, the prizes from winning GW make the investment worth it. Since he and Lumi combo to really make it easy to keep Sid up and murdering. Trust all of us and wait to dump resources into your preferred toons, and you’ll be glad you did.

    5
    • Totally agree, have him at 5* gear 7 and is tearing up GW with lumi and barriss. A must have for GW or second healer in arena.

      0
  19. Special damage already ignores Armor.
    ————————————-
    Attack as Defense
    Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 25% chance to ignore the target’s armor.

    4
    • “25% chance to ignore the target’s “defense””.
      Meaning it has a 25% chance to not only ignore target’s Resistance but also Evasion and Foresight, too?

      5
  20. Perfectly made. Of all the toons I’ve played this one is reasonable to star, grows with the game, survives and is not over powered. Balanced nicely. Would be nice if a fourth ability was added at higher levels.

    5
  21. He is Galactic War’s mvp. Getting his healing skill to Level 6, and the regular attack up to get the Cooldown -1 does a world of a difference in there. At 4* it’s enough to be a game changer there. For Arena, I prefer Lumi as a healer because of her higher damage output, and her speed.

    4
  22. His Shards are very easy to mine for the first few star levels and his gear goes to level 8 before any other character. He is best with another major healer like Lumi or Barriss. His attack is far higher than what you would expect if you are used to playing RPGs. Normally your random healer is a huge waste on offense. I’m doing everything I can to star him to 4. since he’s not in the stores, I can’t imagine going for 65 shards at the current RNG drop rate.

    4
  23. I can’t upgrade saber strike to level 5 even though I have necessary supplies and money. I’m level 51, character is level 51 and 5 star.

    5
    • Did they change something in a recent update? I’m in the same situation, for days I’ve had Attack As Defense set for LVL 5 any time I wanted, and suddenly I can’t do it even though I have all requirements met.

      0
    • Try to scroll up the necessary supplies list.

      0
  24. Positives: Extremely easy to level from the start. Basic attack is surprisingly descent damage. Attack as Defense special ability hits pretty hard giving this character a good balance. Role is well defined, and will be a valued member of a lot of compositions for quite some time before you can level something better.

    Negatives: Health is a bit low, making him a fairly easy focus fire target. Can get eliminated without even getting a turn too often. Heal is poor at pulling extremely low allies out of danger (see Barriss Offee). Overall, is ultimately surpassed by Luminara Unduli in the balanced healer with a bit of offense type role.

    Bottom-line: Very well designed beginner character that will serve you well for many months, or potentially longer should you choose to focus on leveling other more offensive characters. Best role is as a secondary healer, not a main healer. Damage output is in a good place. Makes him a better take for a lot of compositions because his damage output is almost in-line and sadly better than some attack role characters.

    4
  25. Once you get him leveled up, he becomes a very good all-around character with group heals, self heals, and decent damage output. He’s not flashy, but he gets the job done. His lack of a leadership ability makes him slightly less useful than other Jedi, but overall, he’s a solid addition to any Light Side team.

    4

Leave a Reply

Your email address will not be published. Required fields are marked *