Luke Skywalker

luke skywalker

Light Side

Classes: Attacker, Rebel

Shard Locations: Data Cards, Light Side 7-D, Holotable 1-B, Holotable 5-A

Description: Attacker that can boost his own Critical Rate, then disable enemies with Critical Hits.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Frontier Marksmanship - Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 30% Turn Meter and inflict Damage Over Time for 3 Turns.
Level 7
Bullseye - Deal Physical damage to target enemy. If this attack scores a Critical hit, Stun them for 1 turn and inflict Defense Down for 2 turns.
Level 6
A New Hope - All allies gain 41% Tenacity.
Level 6
Draw a Bead - Luke has a 32% chance to gain Critical Chance Up for 2 turns at the start of each of his turns.
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Mob Enforcer

mob enforcer2

Dark Side

Classes: Scoundrel, Tank

Shard Locations: Data Cards, Cantina Shipments

Description: Scoundrel Tank with enemy debuff ability and a thermal detonator.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Dirty Fighting - Deal Physical damage to target enemy with a 80% chance to inflict Defense Down for 2 turns.
Level 7
Thermal Detonator - Place a Thermal Detonator on target enemy that explodes after 2 Turns with a 25% chance for Mob Enforcer to gain 25% Turn Meter.
Level 7
Underworld Moxie - Mob Enforcer gains 15% Maximum Health Up per living Scoundrel ally. In addition, whenever an ally falls below 30% Health, there is a 55% chance Mob Enforcer will gain Offense Up for 2 Turns.
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HK-47

hk-47-2

Dark Side

Classes: Droid, Support

Shard Locations: Data Cards, Arena Shipments

Description: Versatile attacker with AOE control, self revive, and some anti-jedi abilities.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Superior Firepower - Deal Physical damage to target enemy with a 55% chance to gain Offense Up for 3 turns.
Level 7
Meatbag Mayhem - Deal Physical damage to all enemies with a 25% chance each to inflict Ability Block, Speed Down, Offense Down, and Defense Down for 1 turn. This chance is doubled against Jedi.
Level 7
Assassin Protocol - Droid allies gain 30% Critical Chance and gain 30% Turn Meter on a Critical Hit.
Level 6
Reconstruction - HK-47 has a 75% chance to Revive with 27.5% Health the first time he is defeated.
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Ima-Gun Di

ima-gun di 2

Light Side

Classes: Jedi, Support

Shard Locations: Data Cards, Dark Side 5-A, Light Side 7-C

Description: Jedi Tank with defense buffing and enhanced healing when he’s critically hit.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Sunder – Deal Physical damage to target enemy with a 25% chance to inflict Defense down for 2 Turns. This attack deals 100% more damage to Droids.
Level 7
Rebuke – Deal Physical damage to target enemy and grant all allies Defense Up for 2 Turns.
Level 7
Jedi Strategist – All allies gain 30 Defense and Jedi allies gain 35% Counter Chance.
Level 6
Last Stand – Ima-Gun Di recovers 14% of his Max health per turn for 3 turns whenever he suffers a Critical Hit.
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Lobot

lobot2

Light Side

Classes: Rebel, Human, Support

Shard Locations: Data Cards, Light Side 4-B, Light Side 5-B

Description: Support character with droid ally synergies, enemy debuffing, and ally debuff removing.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Calculated Aggression – Deal Physical damage to target enemy with a 80% chance to inflict Defense Down for 2 Turns.
Level 7
Optimize – Dispel all negative status effects from all allies. Each ally recovers 7% of their Max Health for each effect dispelled this way and Lobot gains 8% Turn Meter for each living Droid ally.
Level 6
Cloud Computing – Droid allies gain 23 Speed and 10% Potency.
Level 7
Parallel Processing – Lobot gains 6% Speed and 2% Tenacity for each living Droid ally.
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Dathcha

dathcha

Light Side

Classes: Jawa, Support

Shard Locations: Data Cards, Light Side 3-B, Light Side 3-F, Holotable Battle 2-G, Galactic War Shipments

Description: Anti-droid attacker with controller abilities.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Hit and Run – Deal Physical damage to target enemy with a 40% chance to gain Stealth for 2 turns.
Level 7
Scout Instincts – Deal Special damage to all enemies with a 35% chance to inflict Ability Block for 1 turn and a 50% chance to Stun Droids for 1 turn.
Level 7
Decommission – Whenever an ally damages a Droid, they have a 80% chance to inflict Defense Down for 2 Turns and 25% chance to remove 25% Turn Meter on Hit.
Level 6
Droid Hunter – Dathcha gains 4% Critical Chance for each living jawa ally. In addition, he has +15% Critical Damage.
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Eeth Koth

eeth koth

Light Side

Classes: Jedi, Support

Shard Locations: Data Cards, Squad Arena Shipments

Description: Anti-droid attacker with controller abilities.

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Breach – Deal Physical damage to target enemy and inflict Defense Down for 3 turns if the target is a Droid.
Level 7
Force Push – Deal Special damage to target enemy with a 75% chance to Stun for 1 turn and a 100% chance to inflict Ability Block for 3 turns if the target is a Droid.
Level 6
Stalwart Jedi Defender – Jedi allies gain 55 Defense.
Level 7
Anti-Droid Specialist – Eeth Koth has +35% Critical Chance and 15% Critical Damage when attacking Droids.
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