URoRRuR’R’R

URoRRuR’R’R

Dark Side

Classes: Tusken, Support

Description: Tusken controller with good attacks, stuns, and Tusken synergies.

Synergies: , , , , , ,

How to Acquire and Promote: Data Cards, Light Side 5-A, Light Side 5-F

General Consensus Review: Please discuss URoRRuR’R’R in the comments below and let’s come to a consensus on this character’s performance in Star Wars Galaxy of Heroes.

Character Abilities

Basic Ability
Special Abilities
Leader Ability
Unique Ability
Level 7
Gaffi Stick Slam – Deal Physical damage to target enemy with a 45% chance to Stun for 1 turn.
Level 7
Single File to Hide Their Numbers – Tusken allies gain 100% Turn Meter.
Level 6
Tusken Chief – Tusken allies gain 50 Defense, and other allies gain half that amount.
Level 7
Ambush Instincts – URoRRuR’R’R gains Offense Up for 3 turns whenever an enemy is Stunned.
Ability Upgrades:
LvL 2: +5% Damage
LvL 3: +15% Stun Chance
LvL 4: +5% Damage
LvL 5: +15% Damage
LvL 6: +5% Damage
LvL 7: +5% Damage
LvL 8: +15% Stun Chance
Cooldown: 5
Ability Upgrades:
LvL 2: +5% Turn Meter Gain
LvL 3: +5% Turn Meter Gain
LvL 4: +5% Turn Meter Gain
LvL 5: Cooldown -1
LvL 6: +5% Turn Meter Gain
LvL 7: +5% Turn Meter Gain
LvL 8: Add Speed Up to Tusken allies for 2 turns
Ability Upgrades:
LvL 2: +5 Defense
LvL 3: +10 Defense
LvL 4: +5 Defense
LvL 5: +10 Defense
LvL 6: +5 Defense
LvL 7: +5 Defense
LvL 8: +10 Defense
Ability Upgrades:
LvL 2: +10% Offense Up Chance
LvL 3: +10% Offense Up Chance
LvL 4: Offense Up Duration +1
LvL 5: +10% Offense Up Chance
LvL 6: +10% Offense Up Chance
LvL 7: Offense Up Chance 100%
LvL 8: Offense Up Duration +1

URoRRuR’R’R Stat Increase per Level

The Stars increase the STR, AGI, and INT gains per Level of Training which effects many stats of a character. Please Submit info to help us determine this for urorrurrr.

Stars 1* 2* 3* 4* 5* 6* 7*
Strength 3.4 4.1 4.8 5.4
Agility 3.4 4.1 4.8 5.4
Intelligence 4.5 5.4 6.4 7.3

urorrurrr 7* Cap Stats & Gear

The balancing efforts are always evolving and so may these stats as patches are issued. Compare Cap stats with other heroes.

STR
AGI
INT
Health
Speed
584568108912502147

B-Dam
S-Dam
S-Dam2
A-Dam
Phy CR
Spec CR
3580342110

Crit Dam
Armor
Armor Pen
Dodge
Resist
150%137350113

Resist Pen
Deflect Rat
Potency
Tenacity
HP Steal
200%67%40%0%

urorrurrr 7* Max Stats & Gear

These are the predicted Max Stats of the Level 90 End Game for long term planning. Very much subject to change. Compare Max stats with other heroes.

STR
AGI
INT
Health
Speed
633650144114574147

B-Dam
S-Dam
S-Dam2
A-Dam
Phy CR
Spec CR
4713381110

Crit Dam
Armor
Armor Pen
Dodge
Resist
150%18049185

Resist Pen
Deflect Rat
Potency
Tenacity
HP Steal
200%79%50%0%

URoRRuR’R’R Base Stats

These are the base holo stats this character starts with once unlocked. Compare base stats with other heroes.

STR
AGI
INT
Health
Speed
171621471100

Phy Dam
Phy CR
Armor
Armor Pen
45630

Dodge
Spec Dam
Spec CR
Resist
05002

Resist Pen
Deflect Rat
Crit Dam
Potency
Tenacity
00150%015%

URoRRuR’R’R Reviews & Ranking

This ranking is an opinionated assessment of a character’s performance and availability as compared to other heroes.

Overall
PvP
GW
Avail
51556015

Feel free to discuss and give your own opinion on Star Wars Galaxy of Heroes URoRRuR’R’R in the comments below. If anything is incorrect and is different from the ingame character, please do us a favor and submit a character info update.

Average Hero Rating

11 Comments

  1. Billy Dee Willams

    Uorurrrurror’r’r’rorrruror’r’uorhorror!

    1
  2. Ugnaut basic hits harder… nuff said. when you hit the same as average assists WITH offense up. You got problems. But if you can run a 4 raider team with him. He becomes godlike. But Tusken Shamans not doing anything for him.

    0
  3. I use him in a stun-oriented team. Get him geared up and he hits like a truck. His unique ability to gain offense up when an enemy is stunned is amazing when 4 out of your 5 heroes can stun. I use him with old daka, asajj ventris, royal guard, and ig-86 to capitalize on stuns and keep his offense up buff active. I think I might replace him with phasma or dooku when I acquire them though. I know a stun team isn’t optimal, but it is tons of fun.

    0
  4. Looks fairly interesting for a tuskan type strategy later on. Surprised I haven’t seen him much but that must reflect how bad he is for right now

    3
  5. Idle unto of idk if catch of th

    1
  6. Does single file to hide their numbers refill his own turn meter?

    0
  7. and dont know what john is on about. i dont think he has experience with the game. this character has one of the strongest basic attacks in the game, which has a 45% chance of a stun

    5
  8. his skills are very strong. just need to wait for more tuskens to be released. similar to jawas and ewoks

    0
  9. It figures that of the two 4-star characters I’ve so far managed to pull from Bronzium data cards, one would be this worthless lug. His primary attack is extremely weak and can’t be counted on for a reliable stun, his special ability is exactly useless, his leader ability is easily surpassed by other characters, and his unique ability doesn’t make much of a difference when his main attack is so weak anyway.

    If for some reason you put the match on “Auto” and this guy is in your lineup, he’ll waste his turn using his special ability to raise his Tusken allies’ turn meters… so if you don’t have the only other Tusken Raider in the game on your team, it does absolutely nothing. If there were a few different Tuskens in the game, it would be more useful, but I’d be happier seeing more unique character additions to the game before more Tuskens.

    I’d give him 1 star except for the fact that on occasion, his primary attack can stun enemies at very opportune times if you’re lucky. I primarily use him in the healer/support challenge against Savage Opress to stun Opress and his support droids.

    2

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